Preminidumpcallback updating dump comment

A multigame map made by Professor Oak & [SG] Paul with 15 levels to choose from!The multigame spawn/selection area has a bit of a twist to it compared to any generic multigame spawn with 5 random ways (3 climb, 1 hunt the creeper face and lava run) of 'getting chosen'.This plugin is optional to have on your server, all that it does is handles one of the levels in the map.

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If I transfer the server data to another machine and starting the server there, I cannot see the server in game on my computer. I also tried another computer as a server with the same result. Games I'd like to use on LANs or just share with other peoples. I think I'm right with revemu for this purpose, right? Doesn't it work like it used to be, just having the downloaded game and using a non-steam loader to play that game? Are these the only games it still works with or what? Retrying connection to *, server requires lobby reservation but is unreserved. ()#23 0x080488ec in main (argc=20, argv=0xff98f5d4) at /home/buildbot/buildslave_hpath/csgo_pcbeta_linux/build/src/dedicated_main/main.cpp:175Thread 6 (Thread 20488):#0 0xf7708430 in __kernel_vsyscall ()#1 0xf76c54d2 in [email protected]@GLIBC_2.3.2 () from /lib/i686/cmov/0#2 0xea195b63 in ?? Received game details information from *...[MM] Sending reservation request to *Connecting to public(*) ...17.475: Sending UDP connect to public IP *Server using 'public' lobbies, requiring pw no, lobby id 186000056f6f80a Remember IPAddress For Lobby: lobby 186000056f6f80a from address *Connected to *Counter-Strike: Global Offensive Map: de_aztec Players: 1 (0 bots) / 17 humans Build: 5042Server Number: 2Signal XWrite Opportunity(3)No pure server whitelist. Pamiętam, że gdzieś na Allied był podobny temat i debugowanie właśnie rozwiązało ten problem, ALBO wskazało główny problem a nie ten.

----------------------------------------------CRASH: Tue Sep 11 MSK 2012Start Line: ./srcds_linux -game csgo -usercon -port 27031 game_type 0 game_mod 0 mapgroup mg_pub -maxplayers_override 17 map de_aztec sv_pure 0 -debug[New Thread 19491][New Thread 19492][New Thread 19494][New Thread 19497][New Thread 19498][New Thread 19495]#0 0xee6c565a in ??

Segmentation fault (core dumped) warning: Can't read pathname for load map: Input/output error.