Feel free to read other technology "SECRETS" by visiting the menu at the top of this page.The following chart describes the basic differences between various PS3 model numbers. The first part lists the prefix, while the second part lists the suffix.A color space standard defines a specific range of colors, and how they should look from devices like HDTVs.Standard Definition television uses BT.601 color space standard, HDTV uses BT.709 (compatible with BT.601) color space standard, and computer displays uses s RGB (compatible with BT.709) color space standard.Many PS3 games these days are able to software scale and stretch so the signal matches 1920x1080p, but the internal rendering resolution is actually lower.In many cases, the buffer is rendered in multiple passes before it gets passed to the HDTV.For the PS3 Slim, an additional letter (appendix) is added to the end of the model number to designate harddrive size.
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Note that this page is part of a collection of secrets to various hardware.So video content (like DVDs) and displays (like TVs) would treat all values lower than 16 as 16, and higher than 235 as 235.The darkest primary color value you get would be value 16, and the brightest primary color value you get would be 235.This SDTV standard became BT.601, which was then expanded upon into BT.709 in HDTV.
The BT.709 standard got carried over into s RGB color standard used in PCs and computer displays.
It is important that you get a display that has the highest resolution possible (1920x1080p).